Budling is Dex #34, a pure Grass-type Evomon that makes its home in Verdant Valley. The source data describes it as a tiny seed creature wrapped in a leafy blanket, drifting on the wind and shielded by its torn, cozy leaves, with a red bud on its head said to bloom into a great flower one day. Like every revealed Evomon so far, it carries an SSS rarity tag, community rank E, spawns under Any weather, and caps at level 90. Its 255 total base stats lean quietly defensive, and it has no EM slot.
Base Stats
Evolution
Strengths & Weaknesses
Strong against
Weak against
Resists
Best counters vs Budling
Their element hits Budling for 2× damage — bring one as a switch-in. Ordered by base-stat total.
Field Notes ✎ Observed (cross-referenced)
Reading the specimen against its own name and Grass typing, Budling presents as a juvenile plant-creature: a seed body swaddled in overlapping leaves that read less as armor than as bedding, torn at the edges from being carried on the breeze. The source's 'drifts on the wind' behaviour fits a light frame and a modest 42 HP — this is a thing that travels by being blown rather than by striding. The single red bud crowning its head is the obvious focal point, and per the field description it is the organ meant to open into a flower at a later stage. Everything about the silhouette reads 'first stage of a grass line': small, soft, sunlight-fed, and visibly unfinished. These are observed reads of the artwork and source text, not confirmed mechanics.
Base Stats & Battle Role ✎ Observed (cross-referenced)
Budling's base stats read 42 HP, 44 Attack, 37 Defense, 35 Special Attack, 52 Special Defense, and 45 Speed, for a modest 255 total. The standout is Special Defense at 52 — its single highest number — which pairs oddly with a soft 37 physical Defense, so it absorbs special hits far better than physical ones. Between its two offenses, Attack (44) clears Special Attack (35), marking it as a physically-leaning attacker despite the botanical theme, while Speed 45 sits squarely mid-pack. As a pure Grass-type it deals extra damage to Water, Ground, and Rock, and resists Water, Electric, Ground, and Rock, but it is exposed to Fire, Ice, Poison, Flying, and Bug. Treat it as an early-game specialist rather than a carry: a 255-total base-stage creature that trades raw power for a narrow special-wall lean.
Evolution & Where to Find ✎ Observed (cross-referenced)
Budling is caught in Verdant Valley, the zone that matches its Grass typing; the source lists no other spawn location, and its 'Any' weather tag means you do not need to wait on a specific forecast. Because its evolvesFrom field is null, Budling is the base stage of its line — nothing evolves into it. Its evolvesTo field points to the internal id 'evomon-035', a stage whose name, art, and requirements are not yet revealed in the data we have, so we log the next form as an unrevealed evolution rather than guess at it. The description hints the head bud is meant to bloom into 'a great flower', which is consistent with a later, more mature Grass stage, but the trigger — level, stone, or otherwise — is not documented here. Bring an appropriate catching ball (an Advanced Ball is the commonly cited option) and expect the usual SSS-rarity, rank-E encounter.
Frequently asked questions
What type is Budling and what is it good against?
Budling is a pure Grass-type Evomon, Dex #34. Offensively it deals extra damage to Water, Ground, and Rock targets, and it resists Water, Electric, Ground, and Rock. Its exposed weaknesses are Fire, Ice, Poison, Flying, and Bug, so keep it clear of those attackers.
What does Budling evolve into?
Budling is a base-stage creature — nothing evolves into it, and it evolves into the form logged internally as 'evomon-035'. That next stage's name, artwork, and evolution requirement are not yet revealed in our source data, so we list it as an unrevealed evolution. The description hints its head bud blooms into a flower later.
Where do I catch Budling?
Budling spawns in Verdant Valley, and the source data records no other location for it. Because its weather requirement is listed as 'Any', it can appear regardless of the in-game forecast. Bring a reliable catching ball such as an Advanced Ball, and expect an SSS-rarity, rank-E encounter capped at level 90.
Last updated: 2026-07-02