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Specimen #37 in the Evomon Dex, Vipip is a small Poison-type snake first logged in the tall grass of Murkwood. In the field it is easy to miss and hard to surprise: a sharp gaze, a habit of watching the shadows, and a rattle tail it shakes to announce itself before you ever see the body. Its community-verified base stats total a modest 258, weighted toward Attack (59) and Speed (54) — a quick, fragile early-route biter. It evolves into Vipour, which is obtainable only by evolving this stage.

Base Stats

HP 39
ATK 59
DEF 33
SPA 40
SPD 33
SPE 54

Evolution

VipipBase stage✎ Confirmed
VipourEvolve Vipip✎ Reported

Strengths & Weaknesses

Strong against

GrassFlyingDragon

Weak against

GroundPsychicRock

Resists

GrassFightingBug

Best counters vs Vipip

Their element hits Vipip for 2× damage — bring one as a switch-in. Ordered by base-stat total.

Field Notes ✎ Observed (cross-referenced)

Vipip presents as a small, curious serpent with a notably sharp gaze — the in-game entry describes it slithering through tall grass and using its rattle tail to warn others of its presence, which is an unusually polite habit for a Poison type. Observed temperament is quiet but alert; it spends most of its time watching for threats in the shadows rather than initiating anything. Treat the rattle as a courtesy, not a bluff.

Like every revealed creature in the current build, Vipip is catalogued at rarity SSS with community rank E, spawns in any weather, and caps at level 90. It has no EM slot and no event flag, and no possible traits have been documented for it yet — the trait table for this specimen remains an open page in the journal.

Base Stats & Battle Role ✎ Observed (cross-referenced)

Vipip's community-verified base stats: 39 HP, 59 Attack, 33 Defense, 40 Sp. Atk, 33 Sp. Def, 54 Speed — a base stat total of 258. The spread reads exactly like what it is: an unevolved route snake. Attack and Speed carry the kit; both defenses sit at 33 and the 39 HP means almost any neutral hit stings. Play it as a fast physical attacker that strikes first or not at all.

Its Poison typing hits Grass, Flying, and Dragon targets hard while resisting Grass, Fighting, and Bug — a useful early answer to Verdant Valley's greenery. Keep it well clear of Ground, Psychic, and Rock attackers, which exploit its weaknesses and thin defenses in equal measure. Realistically, Vipip is a catch-and-evolve specimen: train it toward Vipour rather than asking it to anchor a team. See the Type Chart for the full matchup table.

Evolution & Where to Find ✎ Observed (cross-referenced)

Field surveys place wild Vipip in Murkwood, which suits a shadow-watching ambush snake rather well — expect to hear the rattle in the undergrowth before you spot the specimen. It spawns in any weather, so no forecast-waiting is required; bring standard catch balls, or an Advance Ball if you want the guaranteed 100% catch and no drama.

Vipip is the base stage of its line and evolves into Vipour, whose Dex location reads 'Via Evo' — meaning Vipour cannot be caught in the wild and is only obtained by evolving a Vipip. The exact evolution method (level, stone, or otherwise) is not yet community-documented; Evomon's element stones are documented for several other lines, but no Poison-line stone recipe has been recorded for this family. Until that page fills in, catch in Murkwood and train upward.

Frequently asked questions

Where can I catch Vipip in Evomon?

Wild Vipip spawns in Murkwood, and it appears in any weather, so there is no need to wait for particular conditions. As a small, alert grass-dweller it keeps to the shadows, but standard catch balls work; an Advance Ball guarantees the catch at a 100% rate if you would rather not gamble.

What does Vipip evolve into?

Vipip evolves into Vipour, a Poison-type serpent listed at Dex #38. Vipour's own catch location is recorded as 'Via Evo', which means it cannot be found in the wild — evolving a Vipip is the only documented way to obtain one. The precise evolution trigger has not yet been community-verified.

Is Vipip good in battle?

Not on its own merits. Its verified base stat total is 258, with 59 Attack and 54 Speed as the only respectable numbers; 39 HP and twin 33 defenses make it fragile. Its Poison typing does punish Grass, Flying, and Dragon foes, but the sensible plan is to evolve it into Vipour promptly.

Last updated: 2026-07-02