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Specimen no. 81 of 108 in the Evomon dex, Datunymph is the fully evolved form of Datubud and one of only 18 dual-type creatures among the 76 revealed so far, pairing Grass with Psychic. The game describes a graceful flower monarch: its body blooms like a living blossom, each arm bears small pink flowers, and it reportedly makes meadow plants grow with a wave of its hand. Community-verified base stats total 509, led by a notable 107 Special Attack and 97 Speed. It cannot be found in the wild — the only documented way to log one is to evolve a Datubud.

Base Stats

HP 81
ATK 65
DEF 79
SPA 107
SPD 80
SPE 97

Evolution

DatubudBase stage✎ Confirmed
DatunymphEvolve Datubud✎ Confirmed

Strengths & Weaknesses

Strong against

WaterFightingPoisonGroundFlyingRock

Weak against

FireIcePoisonFlyingBug

Resists

WaterElectricFightingGroundRock

Best counters vs Datunymph

Their element hits Datunymph for 2× damage — bring one as a switch-in. Ordered by base-stat total.

Field Notes ✎ Observed (cross-referenced)

The dex art shows exactly what the in-game text promises: a creature built around a single open bloom, its body unfurling like a living blossom, with small pink flowers set along each arm like a botanist's sleeve samples. The official description names it a graceful flower monarch that rules over meadows, coaxing plants to grow with a wave of its hand — behaviour we file as flavour text rather than a battlefield mechanic until someone documents it in combat.

On the catalogue side, Datunymph carries the standard markers every revealed Evomon shares as of this writing: rarity SSS, community rank E, an 'Any' weather listing (moot here, since it does not spawn in the wild at all), and a level cap of 90. It does have an EM slot, which not every creature can claim. Its Grass/Psychic pairing also places it in a documented minority — only 18 of the 76 revealed creatures are dual-typed.

Base Stats & Battle Role ✎ Observed (cross-referenced)

The community-verified spread reads HP 81, Attack 65, Defense 79, Special Attack 107, Special Defense 80, Speed 97 — a 509 total that leans unambiguously special. With 107 Special Attack backed by 97 Speed, Datunymph wants to move first and strike off the special side; its physical Attack of 65 is best left in the notebook margin. The dual typing gives it a wide offensive footprint: it is listed strong against Water, Fighting, Poison, Ground, Flying, and Rock, while resisting Water, Electric, Fighting, Ground, and Rock on defence.

The awkward entries in the ledger are Poison and Flying, which appear in both columns — Datunymph hits them hard and is hit hard in return, so those trades come down to who moves first. Fire, Ice, and Bug round out the threats to plan around. A Special-Attack-boosting nature (natures shift one stat +10% and another −10%) plus a high talent grade sharpen the sweeper role considerably; consult the type chart and team builder before slotting it against a Fire-heavy zone.

Evolution & Where to Find ✎ Observed (cross-referenced)

Datunymph's location is recorded simply as 'Via Evo': no wild spawn zone, no weather window, no catch table. The only documented route into the journal is to obtain a Datubud and evolve it. Evolution in Evomon runs on element-specific Evolution Stones — sourced from shops, chests, and redeem codes, alongside the rarer Omni-Stone — and the Grass Element Stone's documented use covers Grass-type evolutions as a class, which includes this line. That said, the exact requirement for Datubud specifically has not been independently pinned down, so we log the precise method as reported rather than confirmed. Datunymph is the end of its family tree: no further evolution is documented, leaving level 90 as the ceiling for the specimen.

Frequently asked questions

How do you get Datunymph in Evomon?

You cannot catch Datunymph in the wild — its location is documented only as 'Via Evo', meaning the sole route is evolving its pre-evolution, Datubud. Evolution in Evomon uses element-specific Evolution Stones sourced from shops, chests, and redeem codes; as a Grass type, Datunymph's line falls under the Grass Element Stone's documented use, though the exact requirement for this specific line has not been independently verified.

Is Datunymph good in battle?

Its verified 509 base-stat total leans hard into special offense: 107 Special Attack and 97 Speed make it a natural special sweeper, while its 65 physical Attack is close to a decorative statistic. It threatens Water, Fighting, Poison, Ground, Flying, and Rock types and resists five types, but must respect Fire, Ice, Bug — and, awkwardly, the same Poison and Flying types it likes to target.

Does Datunymph evolve into anything else?

No further evolution is documented — Datunymph is the final recorded stage of the Datubud line. Like every revealed Evomon, it caps at level 90, and this specimen does carry an EM slot. If a later update adds another stage, the entry will be amended; for now, this is the top of the family tree.

Last updated: 2026-07-02